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The Weight

Members of the project: Luis Pineda, Franco Gallo, Yann You

Main responsibilities: concept art, graphic design, UI design

The Weight follows the story of a girl who belongs to a civilization where they are attached to a magical box. The story starts when she falls into ancient ruins. While she tries to find a way to get back to her village, she will learn the story behind the box.

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The idea

This was part of a larger level. The idea was to create a puzzle where the player had to occupy Heavy Mode to use the ancient ruins to climb to the top and activate the switch. I added areas of corruption to add a bit of difficulty. The fountain, which is where the player can remove the corruption and is a save point, is in the background so they can explore as well.

Concept Arts

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